![]() Put simply, the controllers namespace depends on the product search and viewmodel namespaces. You may want to rearrange them as shown below to make their relationships easier to understand. Switch back to the layer diagram and press Ctrl+V to paste the three components from the last step. Use Ctrl+Click to select PartsUnlimited.Controllers, PartsUnlimited.ViewModels, and PartsUnlimited.ProductSearch. It gets a little messy at this point because we have lots of relationships and dependencies mapped across and within the project and its tests. ![]() ![]() This code map will pull in everything it can about the project and represent it in a diagram so we can easily walk through the de facto dependencies and relationships each component (class, etc) has.Įxpand the PartsUnlimited.dll component to see the namespaces it contains. Select Architecture | Generate Code Map for Solution. In this case, we’re going to automatically generate a code map and then use that to codify our architecture via the diagram. There are a lot of ways to add layers to the diagram, including from the Solution Explorer, Class View, and Object Browser. Double-click DependencyValidation1.layerdiagram to open it. Note that the new project has been added to the solution. If asked to update projects to support dependency validation, click Update. Select Architecture | New Dependency Validation Diagram from the main menu.Įnter a Name of “PartsUnlimited.Dependencies” and click Create. Press Ctrl+Shift+B to rebuild the solution. Click the button below to launch the virtual machine on the Microsoft Hands-on-Labs portal.Īlternatively, you can download the virtual machine from here.Įxercise 1: Real Time Dependency Validation in Visual Studio 2019 ![]() In order to complete this lab you will need the Azure DevOps Server 2019 virtual machine provided by Microsoft. See this blog post for a detailed discussion comparing the live dependency validation experience with the past. “Layer” diagrams have also been renamed “dependency validation” diagrams to make it clearer what they are for. Developers now get real-time design feedback in the editor so they can immediately stop introducing architectural flaws. This feature helps ensure that developers respect the architectural constraints of the application as they edit their code. Visual Studio 2019 enables teams to validate architectural dependencies in their solutions using the Layer Designer, which first shipped in Visual Studio 2010. ![]()
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